Sunday
Night in Sanctuary
Waynedale
Gamer
Ahh,
Sanctuary, home to such lovely places as Tristram and New Tristram. Sanctuary also happens to be the setting of
our topic today, Diablo 3 and its now defunct Auction House.
Since its release just over two years ago, I have had a
love/hate relationship with Diablo 3.
Without going that far into the past two years of Diablo 3 history, most
of us can agree on a few general ideas.
This game blew chunks when it was first released. Horrible server issues, little to no random environments,
and that pesky “real money” auction house that seemed to make Diablo 3 a micro-transaction
game, all served to remind us that even mighty Blizzard Entertainment can accidently
jizz in their own coffee once in a while.
Well, in that post jizz moment of clarity, Blizzard
realized that their coffee tasted funny and no one wanted to drink it. So slowly and surely they started to fix the
game with a series of patches. Classes
got balanced, new high end content was released, paragon levels came into
being, Loot 2.0 came, the auction house was shut down, and the Reaper of Soul’s
expansion was released, giving the game a much needed shot of randomized environments
and objectives into the game. Diablo 3
was born again hard, and like anything hard, ready to jizz into their coffee
once again.