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Tuesday, January 17, 2017

CoC tactics: Archetypes--Control ‘casters

            In today’s Chain-Attack archetype discussion, we’re looking at control casters. What is control, how can the Convergence do it, and how can we beat it? Unlike many other factions, Convergence is somewhat removed from the control game for reasons we’ll get into below. However, some kinds of control are universal and can ruin a game if you aren’t careful.
Exhibit A for Control



Monday, January 2, 2017

CoC Tactics: Archetypes—Beating the skew

            WMH MK3 has been a wild ride these past six months. Navigating the meta without CoC theme lists (which will likely be the norm for another year or so) has been interesting, with TEP/floater spam carrying CoC to the top in tournaments. As I try to be more active in my local hobby scene, I started researching other factions and how my killer robots could kill them more effectively. A great resource for this has been the Chain Attack podcast, which has done a series on the various ways armies can be constructed (assassination, control, etc.). In this tactics series, I’ll look at those archetypes in the context of the Convergence. How can CoC build these archetypes, and how can they beat them in another faction? Today, we’ll start by looking at the “Skew.”