Pages

Thursday, January 29, 2015

Dynamo

So this will probably be one of the last additions to the swans for awhile.... But what an addition he is.

This is Dynamo my friends.   He is a lean mean fighting machine.  This the character jack for Nemo.  Being that, he has a gun that shoots lightning, a special power source ((he isn't steam powered he is powered by electricity)  this is really all just fluffy goodness as it has no bearing on games what so ever), he is electricity immune as is anyone who is in base to base with him, and he is just all around awesome.
oooo! Fancy Power Source!
 His gun triggers multi attack a star action allowing for up to 4 shots a turn without buying attacks  you just have to keep hitting for the next attack to trigger.
Just look at the Lightening Cannon..... And yes I am having Quake flash backs
His other nifty feature is every hit on a single target whether it be with that spear or the gun, ups his weapons pow by 1.  I proxied him a few times over the last couple of weeks and he performed very well and so i used my precious spending rewards points to acquire him.  He is the most fun warjack that I have run since the first few outings of the Stormwall.  His defensive stats and boxes are the same as a regular Stormclad, this is because he began life as a Stormclad and was rebuilt into this better version.  This is generally the case with all character warjacks, unless a the character jack gets a shield their def and armor stay about the same as the base jack.  One nice thing he did pick up was that spear which confers set defense for some anti-charging goodness.
All of that Set Defense goodness.
In one game with ABusch he nearly took out pThag by himself with his gun... the Tactical Arcanist Corp. helped finish pThag off with some fire bombing.  In another game using his crippled spear arm he also nearly boxed a full Scythian.

This ability come from his reaction drive the feature that allows for the increased weapon power.  This is what allows those hits to really hurt.  A normal jack's pow is a static value on a ranged weapon and str + pow value on melee weapons.  With Dynamo every successful hit including the initial hit ups the weapons pow.  So the more hits Dynamo delivers the harder those hits, well, hit.  This makes the jack brutal,with most casters and in most situations. Dynamo has another special ability if he is within Nemo's control area then he gets to reroll his missed hits once.  This allows for an added bonus that helps Dynamo deal out attacks and increase the pow of his weapons as well as run focus more efficiently since you can better balance out your buying attacks/ boosting attacks ratios more easily.  Couple that with pNemo's overcharge ability and Dynamo is running more like a heavy warbeast then a heavy warjack.

All in all Dynamo is one awesome warjack.

That is all I've dug up for now.    

No comments:

Post a Comment